All adults know that dragons giggle when they are tickled. But many kids have not found that out yet. So we in the Bolibompa team set out to build a digital dragon who kids relate to and whom they want to tickle! A Ticklish Mission.
My colleagues wanted to change the look and content of an important part of Barnplay.se. I thought the current one was better and set out to check whether their or my variant resulted in more taps and views. Via an A/B test they proved me wrong (which I love).
Looking back on the first half of 2019 at EIDU I feel happy. My colleagues are the source.
My colleagues at Eidu wanted to have a big influence on the direction of the company. In collaboration with the CEO, I designed a strategy creation process that (almost) everyone appreciated. A circular process
Innovative content concepts can mean that editors need to adjust how they work. At SVT I helped make that kind of change happen. Kids helped me do it
Together with the ReAct team I gave their site a clear focus, founded on ReAct's goals. Peek inside the process
By applying two taxonomies to a folksonomy, I help orchid aficionados with their hobby. Creating order
Re-imagine online video watching to dramatically increase number of minutes viewed. That was the mission Malin, product manager for SVT Kids Online, gave my team in 2012. I worked on the service for a year and led the work on defining how kids interact with the shows. Foundations, patterns, optimization, and results
The Librarian channel, Librarian portal, and Metadata downloader should become a family of efficient application tools and info sources. Diagnoses, interventions, and activities
Creating a foundation, validating ideas and ensuring usability is where research with customers can provide value when we create digital products. But how?
Both design and being human-centered are philosophies. Being a human-centered product designer thereby means...
I love to understand humans and their desires (or, at least some humans). I also don't want to waste time. This perspective makes me human-centered.
My perspective is that design is a philosophy. For when there are no clear answers.
Which are the driving forces in your life? For me, right now, two stand out.
When I am a catalyst towards social justice and inclusion of the extremes of human abilities.
When i help my team have a good product strategy and make good product design choices by focusing on serving humans.
When I help you be brave and curious.
At EIDU I talk every week with team leaders about their projects. They seem to appreciate the chats. But which value do I actually provide?
My team wants to understand why we build the things we build. So, how can I get our users into their minds? It's all individual...
Real progress happens a little at a time. Do smaller. Repeat.
It might be that I’m a crappy designer, but I never create something on my own that is as good as something that I have crafted with someone else. I co-create with Charlie, Sabrina and Nasia
Sometimes a project is started based on a feeling that a designer, engineer or manager has. However, what we choose to build should be "directed" by our users. Is there a way of getting user driven in a project that started based on internal feelings? I think Krste has found a way!